Tuesday 7 October 2008

Project 2- Bath house


Bath House model with Site model

Bridge connects between information desk and bath area
Outside of the bath area

Back yard of the bath house





Friday 20 June 2008

Project 1- draft UT2004 environment


lunchroom



steve's lifts



steve's studio



steve's studio

Zhang Yin's studio

Zhang Yin's studio


plan of the draft


section


whole view


front

Project 1- UT2004 environment

U6- first draft

U6.ut2

U15-second draft

U15.ut2

U17- final development

U17.ut2

Porject 1- Final UT2004


overview
top one is lunchroom


player in Zhang Yin's studio
the outside colour of the studio is very poor
but inside is very strong
like Zhang Yin, she recycled papper to become rich
from poor to rich


inside of Zhang Yin's studio


on the Zhang Ying's lift


lunchroom is on the top of Zhang Yin's studio
for recycling the windows and roofs easily


dinning table



left one is Zhang Yin's studio
it's on the bridge, bery easy to build
because recycling is very easy to do
right one is Steven Jobs' studio
some of the circlesare cross the bridge, some of them are around
some of them are small, some of them are big, some of them are different colours
because upgrading is hard to do


it is the lunchroom, i made left one for Zhang Yin, right one for Steven Jobs
because the ideas are recycle and upgrade, they are opposite thoughts



stanging in Zhang Yin's lunchroom to see Steven's lunchroom


Zhang Yin's lift goes up


Zhang Yin's lift moves



standing in Steven's lunchroom to see Zhang Yin's lunchroom


the lunchroom combined two lunchrooms
i put the dinning table at the join of the lunchroom


Zhang Yin's lift goes up to the lunchroom


Zhang Yin's lift goes up


player standing on the Zhang Yin's lift
if u want the lift going up, u have to jump on it


small door to Zhang Yin's lift


Zhang Yin's lift
i put the office table in, it's convience for her to go up
she has to jump and then the lift moves


the lift for Zhang Yin
i put the sofa inside, so when getting a break
she can go up to lunchroom to eat things


the lunchroom for Steven Jobs
different sizes and colour like the studio
the outside is simple, but inside is hard to walk


inside of Steven's lunchroom
i made different angle of squire to make the room
going in or out are not very easy
upgrading as well


Zhang Yin's studio, the roofs come down


Zhang Yin's studio, the roofs go up



Zhang Yin's studio, the windows and roofs go up to lunchroom


Zhang Yin's studio, the floor over the door is lift for Zhang Yin to go up



Steven's lift


Zhang Yin's studio, the roofs go up to lunchroom


Zhang Yin's studio, the roof will go up to lunchroom
as the roof there


the inside of Zhang Yin's studio


Zhang Yin's studio, the windows will go up to the lunchroom
as the windows there



Steven's sudio, player have to jump to another stair to go inside
it means overcome


Zhang Yin's studio, the front door open automatically


the lift to pick player up


the left on is coming down to pick the player
and going up, moving horizontal, and then going down a little bit again to meet the other lift
it means the upgrade will sometimes go very easily, sometimes won't change a lot
or hard, so the lift goes down to meet the other lift to upgrade


the lift will meet at one point
so the player can change the lift to go up




front of Steven's studio


studio of Steven Jobs


lofs of different sizes and colours of circles around the studio of Steven
when upgrading, the things are from small to big
and getting better and colourful


inside of Steven's studio


i made some holes and stairs in Steven's studio
because sometimes lots of things have to overcome before upgrading
from two sides of the holes, there are two different height of stairs
they mean that some prolems are easy to solve, but some are hard